Kurt Reonis' Icon

Combat Icon

Medium-Length Sheet
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|  Name         : Kurt Reonis                                                |
|  Race         : Human                  HitPoints     : 16                  |
|  Alignment    : Lawful Good            ThAC0         : 19                  |
|  XP           : 2250                   AC            :  7                  |
|  Class(es)    : Paladin                                                    |
|  World        : Forgotten Realms                                           |
|----------------------------------------------------------------------------|
|  Attributes   :                     |  Saving Throws :                     |
|                                     |                                      |
|  Strength     : 15                  |  vs. Paral./Poison/Death : 12        |
|  Dexterity    : 12                  |  vs. Rod/Staff/Wand      : 14        |
|  Constitution : 11                  |  vs. Petrific./Polymorph : 13        |
|  Intelligence : 12                  |  vs. Breath Weapon       : 15        |
|  Wisdom       : 15                  |  vs. Spells              : 15        |
|  Charisma     : 18                  |                                      |
|-------------------------------------|--------------------------------------|
|  Strength     : 15                  |  Intelligence : 12                   |
|  Hit Prob.        : Normal          |  # of Languages   :  3               |
|  Damage Adj.      : None            |  Learn Spell      : 50%              |
|  Weight Allow.    :   55            |  Max. Spell #     :  7               |
|  Max. Press       :  170            |  Spell Immunity   :  -               |
|  Open Doors       : 8               |                                      |
|  Bend Bars        : 7%              |                                      |
|-------------------------------------|--------------------------------------|
|  Dexterity    : 12                  |  Wisdom       : 15                   |
|  Reaction Adj.    :  0              |  Mag. Def. Adj.   : +1               |
|  Missile Adj.     :  0              |  Spell Failure    : 0%               |
|  Defensive Adj.   :  0              |                                      |
|-------------------------------------|--------------------------------------|
|  Constitution : 11                  |  Charisma     : 18                   |
|  Hit Point Adj.   :  0              |  Max. # Henchmen  : 15               |
|  System Shock     : 75%             |  Loyalty Base     :  8               |
|  Resurrect. Surv. : 80%             |  Reaction Adj.    : +7               |
|  Poison Save      :  0              |                                      |
|  Regeneration     : Nil             |                                      |
|-------------------------------------|--------------------------------------|
|  Weapon Proficiencies :             |  Non-Weapon Proficiencies :          |
|                                     |                                      |
|  1 Flail                            |  Speak Regional                      |
|  1 Battle Axe                       |  Animal Lore                Int  0   |
|  1 Crossbow, Heavy                  |  Animal Training            Wis  0   |
|  1 Lasso                            |  Etiquette                  Cha  0   |
|  1 Long Sword                       |  Reading/Writing            Int +1   |
|                                     |  Rope Use                   Dex  0   |
|                                     |  Set Snares                 Dex -1   |
|                                     |  Reading Lips                        |
|                                     |  Herbalism                           |
|                                     |  Set Snares                          |
|                                     |                                      |
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|  Notes :                                                                   |
| - Detect Evil, 60' Radius.                                                 |
| - +2 Bonus to all Saving Throws.                                           |
| - Immunity to all forms of disease.                                        |
| - Protection from Evil, 10' Radius (always active).                        |
| - Laying on Hands Ability: Heal 2 HP of damage per day                     |
|                                                                            |
| Restrictions:                                                              |
| May never possess more than 10 magical items, as follows:                  |
|       1 Suit of Armor                                                      |
|       1 Shield                                                             |
|       4 Weapons (arrows are not counted as single weapons)                 |
|       4 Other Magical Items                                                |
| May never retain wealth, keeping only enough for his support and followers.|
| Must tithe 10% of his income to a good cause, or lawful good church.       |
| May only employ lawful good henchmen.                                      |
| May never attract followers.                                               |
|                                                                            |
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