0,9 Ice Worms and Cave Man ...noted by Kurt Reonis
0,10 Falling rocks crash down on your head.

PC takes damage.
...noted by Kurt Reonis
0,12 Ice Worms and Cave Men

Backs you up if you flee.
...noted by Kurt Reonis
1,2 Safe to rest. ...noted by Kurt Reonis
1,4 Fire Elementals, Otyughs, Neo-Otyughs, Yetis ...noted by Kurt Reonis
2,2 An Iron Golem guards the door. 'Buzz, click! I have been programmed by the flagship of the Toucan to guard the entrance to the caverns. Only those with a medallion may pass. Do you have your medallion?'

(Yes No)

If No:
'Then get out of here and go back to Shana's Alehouse. We have work to do, and you drunken fops annoy us.'

If Yes:
A voice call out, 'Slide your medallion through the slot in the stones over here, so I can check it.' Do you want to slide your medallion in the slot?

(Yes No)

'All right, you can go in,' says the voice. A hidden panel opens in the wall, revealing a stone stairway leading downwards. As you descend, the smell of rot and damp becomes worse with every step.
...noted by Kurt Reonis
2,3 Cave Men and Earth Elementals ...noted by Kurt Reonis
3,1 'This is getting very annoying.'

Gazers, Iron Guardians, Caped Medusa, Ice Worms
...noted by Kurt Reonis
3,15 'Rudy, may he rest in peace, met with his untimely demise behind this door. Please be extremely careful.' ...noted by Kurt Reonis
4,1 'This is getting very annoying.'

Gazers, Iron Guardians, Caped Medusa, Ice Worms
...noted by Kurt Reonis
4,6 Milt appears out of nowhere. 'You have reached the Office of the Cavern Geologists. Rudy, the guy who best understood the levers, died two years ago in a terrible accident. Poor Rudy, best geologist I've ever known.' Milt begins to cry. ...noted by Kurt Reonis
5,4 Harpies, Poisonous Snails, Carrion Crawlers ...noted by Kurt Reonis
5,6 A large wheel controls the 'A' lever. The lever is closed.

(Turn Lever Leave)

The sound of a thousand gallons of wooshing swamp water fills the room. In the distance a voice cries out, 'Hooooweee! How'd that happen.'
...noted by Kurt Reonis
5,6 Lever A: changes damage areas. ...noted by Kurt Reonis
6,0 An unkept man appears from nowhere. 'I represent the Bastille Founders Committee for Safety. The name is Milton J. Prine -- Milt for short. I have been commissioned by, no less than, Father Bartholomew himself to patrol the caverns watching for potential cave-ins, and of course on the lookout for pirates' ...noted by Kurt Reonis
6,13 A chalk inscription reads: 'Milt' ...noted by Kurt Reonis
7,1 Iron Guardians and Margoyles ...noted by Kurt Reonis
7,12 A little sign reads: 'Ogden and Sons -- Safe Travel.' ...noted by Kurt Reonis
7,13 Banshees, Cockatrice and White Gorgimeras ...noted by Kurt Reonis
8,12 'For 1000 PP I can fly you to Gideon.'

If Yes:
The bird changes your money. 'Prepare for the flight.' Soaring up the well located just south of Bastille, you find yourself high in the sky. The quick flight from Bastille to Gideon allows you to view the land for miles in every direction. Look, there's Crooked Reed! The bird releases you gently through the roof of a small cottage. 'This is the last stop.'

to Gideon (10,3)
...noted by Kurt Reonis
8,12 Travel to Gideon: 1000 platinum. ...noted by Kurt Reonis
11,5 Carrion Crawlers and Poison Snails ...noted by Kurt Reonis
12,1 Rock Lizards, Giant Rats and Salamanders (13.1k XP)
...noted by Kurt Reonis
13,5 Otyughs, Neo-Otyughs and Purple Worms ...noted by Kurt Reonis
13,14 Otyugh, Neo-Otyughs and Cryo Snakes ...noted by Kurt Reonis
14,11 Banshees, White Gorgimera and Iron Golems ...noted by Kurt Reonis
15,0 A large wheel controls the 'C' lever. The lever is open.

(Turn Lever Leave)

The sound of a thousand gallons of wooshing swamp water fills the room. In the distance a voice cries out, 'Hooooweee! How'd that happen.'
...noted by Kurt Reonis
15,0 Lever C: changes damage areas. ...noted by Kurt Reonis
15,1 Milt appears out of nowhere. 'You have reached the Office of the Cavern Geologists. Rudy, the guy who best understood the levers, died two years ago in a terrible accident. Poor Rudy, best geologist I've ever known.' Milt begins to cry. ...noted by Kurt Reonis
15,5 Don't rest here, it'll crash the client to the desktop...as of 05.24.09. ...noted by Kurt Reonis

X-axis Y-axis Comments
0 9 Ice Worms and Cave Man
0 10 Falling rocks crash down on your head.

PC takes damage.
0 12 Ice Worms and Cave Men

Backs you up if you flee.
1 2 Safe to rest.
1 4 Fire Elementals, Otyughs, Neo-Otyughs, Yetis
2 2 An Iron Golem guards the door. 'Buzz, click! I have been programmed by the flagship of the Toucan to guard the entrance to the caverns. Only those with a medallion may pass. Do you have your medallion?'

(Yes No)

If No:
'Then get out of here and go back to Shana's Alehouse. We have work to do, and you drunken fops annoy us.'

If Yes:
A voice call out, 'Slide your medallion through the slot in the stones over here, so I can check it.' Do you want to slide your medallion in the slot?

(Yes No)

'All right, you can go in,' says the voice. A hidden panel opens in the wall, revealing a stone stairway leading downwards. As you descend, the smell of rot and damp becomes worse with every step.
2 3 Cave Men and Earth Elementals
3 1 'This is getting very annoying.'

Gazers, Iron Guardians, Caped Medusa, Ice Worms
3 15 'Rudy, may he rest in peace, met with his untimely demise behind this door. Please be extremely careful.'
4 1 'This is getting very annoying.'

Gazers, Iron Guardians, Caped Medusa, Ice Worms
4 6 Milt appears out of nowhere. 'You have reached the Office of the Cavern Geologists. Rudy, the guy who best understood the levers, died two years ago in a terrible accident. Poor Rudy, best geologist I've ever known.' Milt begins to cry.
5 4 Harpies, Poisonous Snails, Carrion Crawlers
5 6 A large wheel controls the 'A' lever. The lever is closed.

(Turn Lever Leave)

The sound of a thousand gallons of wooshing swamp water fills the room. In the distance a voice cries out, 'Hooooweee! How'd that happen.'
5 6 Lever A: changes damage areas.
6 0 An unkept man appears from nowhere. 'I represent the Bastille Founders Committee for Safety. The name is Milton J. Prine -- Milt for short. I have been commissioned by, no less than, Father Bartholomew himself to patrol the caverns watching for potential cave-ins, and of course on the lookout for pirates'
6 13 A chalk inscription reads: 'Milt'
7 1 Iron Guardians and Margoyles
7 12 A little sign reads: 'Ogden and Sons -- Safe Travel.'
7 13 Banshees, Cockatrice and White Gorgimeras
8 12 'For 1000 PP I can fly you to Gideon.'

If Yes:
The bird changes your money. 'Prepare for the flight.' Soaring up the well located just south of Bastille, you find yourself high in the sky. The quick flight from Bastille to Gideon allows you to view the land for miles in every direction. Look, there's Crooked Reed! The bird releases you gently through the roof of a small cottage. 'This is the last stop.'

to Gideon (10,3)
8 12 Travel to Gideon: 1000 platinum.
11 5 Carrion Crawlers and Poison Snails
12 1 Rock Lizards, Giant Rats and Salamanders (13.1k XP)
13 5 Otyughs, Neo-Otyughs and Purple Worms
13 14 Otyugh, Neo-Otyughs and Cryo Snakes
14 11 Banshees, White Gorgimera and Iron Golems
15 0 A large wheel controls the 'C' lever. The lever is open.

(Turn Lever Leave)

The sound of a thousand gallons of wooshing swamp water fills the room. In the distance a voice cries out, 'Hooooweee! How'd that happen.'
15 0 Lever C: changes damage areas.
15 1 Milt appears out of nowhere. 'You have reached the Office of the Cavern Geologists. Rudy, the guy who best understood the levers, died two years ago in a terrible accident. Poor Rudy, best geologist I've ever known.' Milt begins to cry.
15 5 Don't rest here, it'll crash the client to the desktop...as of 05.24.09.

Last updated on May 30, 2009,
by Kurt Reonis