0,9 A sign beside the gate says: 'Past this gate lies the Twisted Forest where none dare to tread, neither evil nor good. Go back now...if survive you would.' ...noted by Kurt Reonis
1,7 Shambling Mounds (12.6k XP)

The shamblers are dead, their ever-grasping tentacles and branches already wilting in the sun. So why are the vines wrapping themselves tightly around your ankles and pulling at you? You hack furiously, but for every vine you sever, two more take its place. You claw the muddy ground, but they pull you to the trunk of an immense, hollow tree, and inside. Through dark, musty passages you're dragged, finally to be left hanging upside-down like a plucked chicken from the ceiling of a stone cavern. After several attempts you are able to cut the vines, and land on the floor with a painful thud.

to Crooked Reed Under (15,0)
...noted by Kurt Reonis
1,14 A sign by the road says: 'North -- Crooked Reed
Westsouth -- Cragspire'
...noted by Kurt Reonis
2,11 A sign by the road says: 'West -- Twisted Forest
East -- Crooked Reed
Traveling through the Twisted Forest is dangerous, and only the mad even try.'
...noted by Kurt Reonis
3,15 A sign above this gate says 'To Cragspire' ...noted by Kurt Reonis
7,3 A sign above this door reads: 'Crooked Reed General Store and Farmer's Supply House' ...noted by Kurt Reonis
7,6 A sign by the door reads: 'The Sword of Brotherhood
Crooked Reed Arms and Armor Shop'
...noted by Kurt Reonis
7,7 A sign above the door here says: 'The Peacock Feather Inn'
(1pp)
...noted by Kurt Reonis
8,5 A sign above the door reads: 'Crooked Reed Training Academy' ...noted by Kurt Reonis
8,9 A sign hanging above the street proclaims: 'Crooked Reed Public Market' ...noted by Kurt Reonis
8,10 'With all the troubles lately, we only hold the market once a week now, and everyone comes heavily armed. People even groups, have vanished from the roads to both the north and west!'

PC backs up.
...noted by Kurt Reonis
9,1 Ettins and Pyro Snakes (13.2k XP)

You poke through the hideout of the two-headed monsters, looking for any final shred of treasure. Instead of treasure, you find a wet, dark hole, just big enough to swallow your entire body when you unwittingly step into it. For a few moments you are stuck, unable to go up or down, but then the foul-smelling sides of the hole give way and you are unceremoniously dropped into the cavern below. The hole is now ten feet above your head, much too high to ever hope to reach. You examine the man-made walls and realize there must be another way out.

to Crooked Reed Under (2,7)
...noted by Kurt Reonis
9,4 You gaze in amazement at the magnificent home before you. You are drawn toward the laughter and music coming from within. 'You realize that this is where Father Bart's guards go to let off a little steam!' ...noted by Kurt Reonis
9,5 You gaze in amazement at the magnificent home before you. You are drawn toward the laughter and music coming from within. 'You realize that this is where Father Bart's guards go to let off a little steam!' ...noted by Kurt Reonis
9,12 Ice Worm and Widow Makers (17.7k XP)

You turn to leave the tiny room, but the door refuses to yield. The floor drops away, and you are propelled down a dark and musty chute. You fall a very long way, and are finally deposited in a cacophony of clanking metal on the floor of a beautifully decorated room. The opening from whence you came is nowhere to be seen.

to Crooked Reed Under (15,10)
...noted by Kurt Reonis
10,0 A brass plate bolted to this gate bears the inscription: 'To be opened only by those from beyond.' ...noted by Kurt Reonis
10,4 FW Dragon glares down at you. 'Well since you're here... I am Dragon, the head of Father Bart's Guard. I'm a little busy with my friend Lust at the moment, so listen closely. Many strange things have been happening here, but none stranger than the disappearance of no less than three farmers in the residential area in the west of this tiny town. Find who or what stole them away from here, and you may get to the bottom of the many troubles we now face.' ...noted by Kurt Reonis
10,5 FW Dragon glares down at you. 'Well since you're here... I am Dragon, the head of Father Bart's Guard. I'm a little busy with my friend Lust at the moment, so listen closely. Many strange things have been happening here, but none stranger than the disappearance of no less than three farmers in the residential area in the west of this tiny town. Find who or what stole them away from here, and you may get to the bottom of the many troubles we now face.' ...noted by Kurt Reonis
10,15 A sign by the road says: 'North -- Crooked Reed
Westsouth -- Cragspire'
...noted by Kurt Reonis
11,8 'Welcome! We are glad you're here to help defend us from the griffons. Beware also of the road to the north--I hear many stories of great lizards there, perhaps even dragons!' ...noted by Kurt Reonis
11,9 A brass sign, neatly polished and engraved in a beautiful but simple manner, says: 'Lanol the Bell-Caster' ...noted by Kurt Reonis
12,1 A sign by the road says: 'North -- the Old Lands (Road Closed)
South -- Crooked Reed and Cragspire'
...noted by Kurt Reonis
13,8 There is the smell of horses here, but aside from that the stables are empty. ...noted by Kurt Reonis
13,9 A sign above the door says: 'The Crooked Reed Stable and Equine Supply Shop
We sell Lanol Stirrups'
...noted by Kurt Reonis

X-axis Y-axis Comments
0 9 A sign beside the gate says: 'Past this gate lies the Twisted Forest where none dare to tread, neither evil nor good. Go back now...if survive you would.'
1 7 Shambling Mounds (12.6k XP)

The shamblers are dead, their ever-grasping tentacles and branches already wilting in the sun. So why are the vines wrapping themselves tightly around your ankles and pulling at you? You hack furiously, but for every vine you sever, two more take its place. You claw the muddy ground, but they pull you to the trunk of an immense, hollow tree, and inside. Through dark, musty passages you're dragged, finally to be left hanging upside-down like a plucked chicken from the ceiling of a stone cavern. After several attempts you are able to cut the vines, and land on the floor with a painful thud.

to Crooked Reed Under (15,0)
1 14 A sign by the road says: 'North -- Crooked Reed
Westsouth -- Cragspire'
2 11 A sign by the road says: 'West -- Twisted Forest
East -- Crooked Reed
Traveling through the Twisted Forest is dangerous, and only the mad even try.'
3 15 A sign above this gate says 'To Cragspire'
7 3 A sign above this door reads: 'Crooked Reed General Store and Farmer's Supply House'
7 6 A sign by the door reads: 'The Sword of Brotherhood
Crooked Reed Arms and Armor Shop'
7 7 A sign above the door here says: 'The Peacock Feather Inn'
(1pp)
8 5 A sign above the door reads: 'Crooked Reed Training Academy'
8 9 A sign hanging above the street proclaims: 'Crooked Reed Public Market'
8 10 'With all the troubles lately, we only hold the market once a week now, and everyone comes heavily armed. People even groups, have vanished from the roads to both the north and west!'

PC backs up.
9 1 Ettins and Pyro Snakes (13.2k XP)

You poke through the hideout of the two-headed monsters, looking for any final shred of treasure. Instead of treasure, you find a wet, dark hole, just big enough to swallow your entire body when you unwittingly step into it. For a few moments you are stuck, unable to go up or down, but then the foul-smelling sides of the hole give way and you are unceremoniously dropped into the cavern below. The hole is now ten feet above your head, much too high to ever hope to reach. You examine the man-made walls and realize there must be another way out.

to Crooked Reed Under (2,7)
9 4 You gaze in amazement at the magnificent home before you. You are drawn toward the laughter and music coming from within. 'You realize that this is where Father Bart's guards go to let off a little steam!'
9 5 You gaze in amazement at the magnificent home before you. You are drawn toward the laughter and music coming from within. 'You realize that this is where Father Bart's guards go to let off a little steam!'
9 12 Ice Worm and Widow Makers (17.7k XP)

You turn to leave the tiny room, but the door refuses to yield. The floor drops away, and you are propelled down a dark and musty chute. You fall a very long way, and are finally deposited in a cacophony of clanking metal on the floor of a beautifully decorated room. The opening from whence you came is nowhere to be seen.

to Crooked Reed Under (15,10)
10 0 A brass plate bolted to this gate bears the inscription: 'To be opened only by those from beyond.'
10 4 FW Dragon glares down at you. 'Well since you're here... I am Dragon, the head of Father Bart's Guard. I'm a little busy with my friend Lust at the moment, so listen closely. Many strange things have been happening here, but none stranger than the disappearance of no less than three farmers in the residential area in the west of this tiny town. Find who or what stole them away from here, and you may get to the bottom of the many troubles we now face.'
10 5 FW Dragon glares down at you. 'Well since you're here... I am Dragon, the head of Father Bart's Guard. I'm a little busy with my friend Lust at the moment, so listen closely. Many strange things have been happening here, but none stranger than the disappearance of no less than three farmers in the residential area in the west of this tiny town. Find who or what stole them away from here, and you may get to the bottom of the many troubles we now face.'
10 15 A sign by the road says: 'North -- Crooked Reed
Westsouth -- Cragspire'
11 8 'Welcome! We are glad you're here to help defend us from the griffons. Beware also of the road to the north--I hear many stories of great lizards there, perhaps even dragons!'
11 9 A brass sign, neatly polished and engraved in a beautiful but simple manner, says: 'Lanol the Bell-Caster'
12 1 A sign by the road says: 'North -- the Old Lands (Road Closed)
South -- Crooked Reed and Cragspire'
13 8 There is the smell of horses here, but aside from that the stables are empty.
13 9 A sign above the door says: 'The Crooked Reed Stable and Equine Supply Shop
We sell Lanol Stirrups'

Last updated on May 30, 2009,
by Kurt Reonis