Amulet of Health Quest (Revised May 4, 2023) Purpose: Amulet of Health lets you heal wounds; good for 21 "charges;" highly useful in PvP. Location: Stonebridge, Rivermoore, and Stonebridge/Rivermoore Under. Difficulty: Long (two parts) and tough, but can be done by one person if careful. Comments: Flee all battles that you can; this quest is long enough as is. Be aware: These directions were initially created by FatherMatt, the Lord Chancellor for Servants of Mystery, for oNWN. I've since updated them to be accurate for FW. PART 1 1. Start in Stonebridge and take the door north from 2,9. 2. Take the teleport at 0,1; it will take you to 11,13. 3. Head south and take the secret door south from 15,13. 4. Take the teleport at 11,15 to 15,7. 5. From 14,8 go west to 12,8; then go south to 12,10; then east to 15,10; then south to 15,11; then west to 12,11; then south to 12, 13. 6. The teleport at 12,13 takes you to 8,0 in Stonebridge/Rivermoore Under. 7. You can rest safely at 11,1. 8. Go west from 15,4; go south from 13,5; go north from 9,8; go south from 8,8; go west from 6,7. There's a spinner at 3,6 that changes your direction so pay attention to wall placement to correct. Go east from 2,4. 9. Prep at 3,0. 10. At 4,0 fight the sorceress, the Red Dragon and two Stone Golems; obtain the Staff of Jolith at the end. Be sure to ready the Staff. PART 2 11. Travel to Rivermoore. 12. Go west from 4,7. 13. Prep with everything at 2,6. 14. There are red and black dragons at 3.6. Invisibility is not effective against the dragons, and unless you are both hastened *and* lucky, you will not be able to flee either. 15. You can safely rest at 3,5. 16. Take the teleport at 4,3 to 8,2. 17. Do *not* take the teleport at 14,9. 18. From 12,9 take the one-way door north. 19. Take the teleport at 9,2 to 14,14. 20. Go west from 8,15. 21. Take the secret passage north from 0,8. 22. Go north at 2,0. (Going east puts you through a one-way door and you have to start over.) 23. From 0,5, go west; you will be teleported to 15, 5 in Stonebridge/Rivermoore Under. 24. Do not go through the door to the south of 9,11; there is a vial in that room that causes damage. 25. It is safe to rest at 5,13. 26. From 4,12 go west. 27. Prep with everything for the battle at 11,14. Be sure to use "fire shield" as it will help with the Gazer. 28. The battle at 12,14 is 1 Gazers, 2 Evil Clerics; 3 Cloud Giant Shamans. oNWN's Holder Dance does not work on Gazers. Be sure to have purchased a Fine Long Bow from Rivermoore and some Arrows +1's to boot. Either create or keep some distance to stay safe from their gaze attacks. 29. After the battle, you receive the Orb. Be sure to ready it. 30. From 6,14 go north. Be sure to rest at 5,13 if you haven't already. 31. From 6,12 go east. 32. You can rest in either 9,13 or 10,13. 33. From 12,12 go south, then east. 34. From 15,13 go south with the Staff of Jolith. Take the teleport at 14,15 to 1,7. 35. At 0,7 Gerard Wegman will combine the Staff and the Orb. Be sure to ready the finished product. 36. After this you'll be teleported to 12,12 in Stonebridge. 37. Return the Sacred Scepter to Father Bart in Bastille for the reward! Kurt Reonis kurt@reonis.com