Races of the Realms
Shield Dwarf (male)Gold Dwarf (male)Gray Dwarf (male)Moon Elf (male)Moon Elf (female)Sun Elf (female)Sea Elf, Serôsian (female)Rock Gnome (male)Forest Gnome (male)Halfling (male)Halfling (female)

Common Racial Abilities Table
AbilityHumanDwarfElfGnomeHalf-ElfHalfling
ShieldGoldGrayMoonSunDarkSeaWingedRockDeepForestMoonDrowSeaWingedHairfootStoutTallfellowMixed
Movement, Land12666121212/1599666121212126666
Movement, Flying18 (C)18 (C)*
Movement, Swimming2 (E)1 (E)1 (E)1 (E)2 (E)2 (E)2 (E)15 (C)2 (E)1 (E)1 (E)1 (E)2 (E)2 (E)10 (C)2 (E)1 (E)1 (E)1 (E)1 (E)
Movement, Swimming (miles/day)6444666186444662466666
Maximum Depth (feet)300600600600300300300600300300300300300300700300300300300300
Size ClassMMMMMMMMMSSSMMMMSSMS
Detect Noise15%15%15%15%20%20%20%20%20%25%25%25%15%15%15%15%15%15%15%15%
Con Saving Throw Bonuses vs. PoisonOOOOOOO
Con Saving Throw Bonuses vs. MagicOOOOOOOOOO
Magical Item Malfunction20%20%20%20%20%20%
Resistance to Sleep, Charm90%90%90%90%90%30%30%30%30%
Surprise Bonus (Surprising Opponents)-2-4-4-4-4-4-6-4-4-4-4-4
Reaction Bonus (Avoiding Surprise)+2+2Fl +2+2
Infravision60'60'120'60'60'120'60'60'120'60'60'60'60'60'30'
Ultravision30'
Aquavision180'90'
Detect Grade or Slope in Passage5/65/65/65/65/63/43/4
Detect New Tunnel/Passage Construction5/65/65/65/6
Detect Sliding/Shifting Walls or Rooms4/64/64/64/6
Detect Stonework Traps, Pits, Deadfalls3/63/63/63/6
Determine App. Depth Underground3/63/63/63/64/64/63/63/6
Detect Unsafe Walls, Ceiling, and Floors7/107/10
Determine App. Direction Underground3/63/6
Notice Concealed Door1/61/61/61/61/61/61/61/61/61/6
Find Concealed Door3/63/63/63/63/63/63/63/63/6
Find Secret Door2/62/62/62/62/62/62/62/62/6
*Gliding only

Constitution Saving Throw Bonuses
ConstitutionSaving Throw Bonus
8-10+2
11-13+3
14-17+4
18-19+5

Magical Item Malfunction

Magical item malfunction only applies to items not specifically suited to the PC's character class. This hindrance can actually be a benefit, however, as if a malfunctioned magical item is cursed, the PC recognizes its cursed nature and can dispose of the item without suffering any negative consequences.

Surprise Bonuses

Surprise bonuses only come into play if the PC with the bonus is not wearing metal armor and is alone or with only others with similar bonuses (or at least 90' away from those without this bonus). If the PC has to open a door or screen to attack, the surprise bonus is reduced to half.

Additional Special Abilities by Subrace

Dwarves

Shield Dwarves

Gold Dwarves Gold dwarves are extremely rich, and begin with great wealth, but tend to use it on riches and luxuries.

Gray Dwarves (Duergar)

Bright light causes the following effects: Dexterity -2, attack -2, opponent saving throws +2, no surprise bonuses, vision limited to 30'. If only the opponent is in bright light, the effects are lessened to: attack -1, opponent saving throws +1 only.

Wild Dwarves (Jungle Dwarves)

Arctic Dwarves (Innugaakalikurit)

Elves

Moon/Sun Elves

Dark Elves (Drow)

Bright light causes the following effects: Dexterity -2, attack -2, opponent saving throws +2, no surprise bonuses, vision limited to 30'. If only the opponent is in bright light, the effects are lessened to: attack -1, opponent saving throws +1 only.

Sea Elves

Sea elves can survive on the surface, but each ability score falls by 1 point for every day after the first 2. Immersion in fresh water stops the process (returns to day 1) but does not heal it; immersion in salt water heals all within 15 rounds (a heal spell has the same effect in an instant). (Note that there are various spells (priest and wizard) that can make surface sojourns much easier.)

Winged Elves (Avariel)

Lythari Almost all lythari are fighters.

Gnomes

Rock Gnomes

Deep Gnomes (Svirfneblin) Forest Gnomes Half-elves

Half-dark-elves

Half-sea-elves Half-winged-elves Halflings

15% of halflings are pure Stout, while 25% of halflings are of mixed (Stout/Tallfellow or Stout/Hairfoot) lineage. Halflings of Luiren have pointed ears; this is a recessive trait, however, and if either of two halfling parents do not have this trait, their children will not inherit it.